Survey on Automated LEGO Assembly Construction
Files
Date issued
2014
Journal Title
Journal ISSN
Volume Title
Publisher
Václav Skala - UNION Agency
Abstract
LEGO has been very popular toy in the world because it is attractive and fun to play with and stimulates one's
creativity by providing means to conveniently assemble a variety of interesting shapes using the limited types of
given bricks. However, it is hard for the beginners to design and assemble complex models they desire to make
without instructions. Building a LEGO assembly manually usually requires a significant amount of trial-anderror.
LEGO company therefore presented the LEGO construction problem in 1998 and in 2001. The problem
statement is "Given any 3D body, how can it be built from LEGO bricks?" In this paper we will investigate the
current research efforts to address the LEGO construction problem. We will review the problem definition,
formulation, and a variety of approaches to solve the problem. We will discuss the data representations for input
3D polygonal models and the LEGO assembly structures, cost functions that will guide the search for the
optimal solution, and various solution methods.
Description
Subject(s)
3D modely, polygonální mřížky, evoluční algoritmy, LEGO konstrukce
Citation
WSCG 2014: Poster Papers Proceedings: 22nd International Conference in Central Europeon Computer Graphics, Visualization and Computer Vision in co-operation with EUROGRAPHICS Association, p. 89-96.