Interactive BRDF estimation for mixed-reality applications
Date issued
2012
Journal Title
Journal ISSN
Volume Title
Publisher
Václav Skala - UNION Agency
Abstract
Recent methods in augmented reality allow simulating mutual light interactions between real and virtual objects.
These methods are able to embed virtual objects in a more sophisticated way than previous methods. However,
their main drawback is that they need a virtual representation of the real scene to be augmented in the form of
geometry and material properties. In the past, this representation had to be modeled in advance, which is very time
consuming and only allows for static scenes.
We propose a method that reconstructs the surrounding environment and estimates its Bidirectional Reflectance
Distribution Function (BRDF) properties at runtime without any preprocessing. By using the Microsoft Kinect sensor
and an optimized hybrid CPU & GPU-based BRDF estimation method, we are able to achieve interactive frame
rates. The proposed method was integrated into a differential instant radiosity rendering system to demonstrate its
feasibility.
Description
Subject(s)
BRDF odhad, rekonstrukce obrazu, rozšířená realita
Citation
Journal of WSCG. 2012, vol. 20, no. 1, p. 47-56.