Texture painting from video

Date issued

2005

Journal Title

Journal ISSN

Volume Title

Publisher

Václav Skala - UNION Agency

Abstract

Texture mapping is an important research topic in computer graphics. Traditional static texture-maps are limiting for capturing a dynamic and up-to-date picture of the environment. This paper presents a new technique called texture painting from video. By employing live video as the texture resource, we are not only able to create an accurate and photo-realistic rendering of the scene, but also can support dynamic spatio-temporal update in the structure of texture model, database, and rendering system. We present our approaches towards the system requirements and experimental results for both simulation and real datasets.

Description

Subject(s)

deformace obrazu, registrace obrazu

Citation

Journal of WSCG. 2005, vol. 13, no. 3, p. 119-125.
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