LightCluster - Clustering Lights to Accelerate Shadow Computation
Date issued
2013
Journal Title
Journal ISSN
Volume Title
Publisher
Václav Skala - Union Agency
Abstract
In this paper, we propose a method to reduce the amount of shadow maps required for rendering shadows in scenes
with many lights. Our idea is to use the spatial relationship of lights to find clusters and replace the lights of a
cluster with a single area light. We use a soft shadow algorithm for area lights to approximate the shadows for the
clusters. By carefully placing the cluster centers, we can minimize the errors in the shadows. While the clustering
only adds a small overhead in the worst case, it can efficiently reduce the number of shadow maps. Thus, in many
cases the resulting error in shadows is acceptable compared to the increase in rendering performance.
Description
Subject(s)
klastrování světla, mapování stínů, měkké stíny, vizualizace
Citation
Journal of WSCG. 2013, vol. 21, no. 1, p. 31-40.