A Motion Constrained Dynamic Path Planning Algorithm for Multi-Agent Simulations
Files
Date issued
2005
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
UNION Agency
Abstract
In this paper, we present a novel motion-orientated path planning algorithm fo r real-time navigation of mobile
agents. The algorithm works well in dynamical and un-configured environments, and is able to produce a
collision-free, time -optimal motion trajectory in order to find a navigation path. In addition to the motion
constraint path planning, our approach can deal with the unknown obstacle-space terrains to moving agents. It
therefore solves the drawbacks of traditional obstacle-space configuration methods. Multi-agent behaviour has
been explored based on the algorithm. In the simulation a simple physically-based aircraft model has been
developed, which is addressing the manoeuvring capabilities of the moving agents, while the moving agents'
accelerations and velocities are always continuous and bounded. The generated motion path is constituted
smoothly and has continuous curvature on the whole state space of the motion, thus satisfying the major
requirement for the implementation of such strategies in real-time animation or in simulation applications in VR
environments.
Description
Subject(s)
modelování pohybu, plánování cesty, generování trajektorie, multi-agenti
Citation
WWSCG '2005: Full Papers: The 13-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2005 in co-operation with EUROGRAPHICS: University of West Bohemia, Plzen, Czech Republic, p. 211-218.