WSCG '2011: Communication Papers Proceedings
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Collection's Items (Sorted by Submit Date in Descending order): 21 to 28 of 28
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Vergeest, J. S. M.
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Kooijman, A.
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Song, Y.
Setting the Parameters of the LFT Shape Matching Algorithm
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Paulano, Félix
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Jiménez, Juan J.
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Martínez, Antonio
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Pulido, Rubén
Approximate reconstruction of meshes after material removing
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Mendez, Juan
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Lorenzo, Javier
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Castrillon, Modesto
Comparative Performance of GPU, SIMD and OpenMP Systems for Raw Template Matching in Computer Vision
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Laursen, Lasse Farnung
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Ersbøll, Bjarne Kjær
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Bærentzen, Jakob Andreas
Anisotropic 3D texture synthesis with application to volume rendering
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Kondo, Katsuhiko
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Inaba, Takafumi
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Sakuroi, Hiroko
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Ohno, Masaomi
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Tsumura, Tomoaki
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Matsuo, Hiroshi
RaVioli: a GPU Supported High-Level Pseudo Real-time Video Processing Library
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Juan, M. Carmen
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Carrizo, Marta
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Abad, Francisco
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Giménez, Miguelón
Using an Augmented Reality game to find matching pairs
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Hnídek, Jiří
Network Protocols for Applications of Shared Virtual Reality
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Peschel, Franz
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Scheer, Fabian
Plausible Visualization of the Dynamic Digital Factory with Massive Amounts of Lights
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Collection's Items (Sorted by Submit Date in Descending order): 21 to 28 of 28